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Dwarf sculpture

Dwarf character sculpture, based on a concept by Vadim Dergay.
Sculpted in Zbrush and rendered in Blender with Eevee.

For this particular project the metal wasn't looking so good direct from the raw render, so I enhanced the look of it by adjusting the curves and exposure of the metallic parts only.
By doing that inside Blender I was able to render the animation with the compositing on all frames, without the need of doing that afterwards.

Compositing the final image inside Blender.

Compositing the final image inside Blender.